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1. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
So, projectiles are the second choice weapon for some amarrs that got bored with lasors. Arti Apoc > Arti Tempest [Apocalypse, New Setup 1] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I...
- by Egorik O - at 2009.10.01 18:19:00
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2. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Etho Demerzel Edited by: Etho Demerzel on 23/09/2009 22:48:58 Originally by: Egorik O I kill NPC frig or destr in one shot. Any damage increase - overkill. Actually, not big deal for me. I fly Panther and can kil...
- by Egorik O - at 2009.09.23 23:13:00
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3. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Liang Nuren Originally by: Egorik O Wow! -Liang I kill NPC frig or destr in one shot. Any damage increase - overkill. Actually, not big deal for me. I fly Panther and can kill those lil guys with sentry drone...
- by Egorik O - at 2009.09.23 22:41:00
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4. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
<<In our first iteration of these changes we've increased the damage modifier by 50%, along with the rate of fire. The DPS stays in place, but the volley damage is increased significantly.>> Wow! Just to please few whining criples you...
- by Egorik O - at 2009.09.23 19:23:00
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5. med slot damage mods - in Player Features and Ideas Discussion [original thread]
My suggestion is med slot damage mods. 15% rof / 15% damage. Cap consumption û 20 u/sec Scripts - 30/0 and 0/30 Ships like Tempest and armor tank cruise Raven will get bust they need. Dominix may get additional bonus -split weapon system, 4 tur...
- by Egorik O - at 2009.09.14 22:57:00
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6. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
We have tracking computers for med slots and tracking enhancers for low slots. What about damage modifiers for medium slots with big cap consumption?
- by Egorik O - at 2009.06.02 13:38:00
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7. Just delete Caldari and get it over with - in Test Server Feedback [original thread]
Originally by: RyMcQeN I Missile Explosion Radii: Example: DPS from 5 Torpedo Launchers against a Raven vs a Typhoon (Assuming Both are webbed at 16m/s) Raven: 616 DPS Typhoon: 438 DPS (29% Less) Example: DPS from 5 Torpedo Launchers a...
- by Egorik O - at 2009.03.27 00:52:00
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8. WTS 2x60day GTC for 660m each - Secure only Online now - in Timecode Bazaar [original thread]
1 for Egorik Y
- by Egorik O - at 2009.01.09 20:14:00
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9. WTB 2 x GTC 600kk - in Timecode Bazaar [original thread]
1 for Egorik O 1 for Egorik Y
- by Egorik O - at 2009.01.09 05:25:00
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10. WTB 2 x GTC 570kk - in Timecode Bazaar [original thread]
accepted
- by Egorik O - at 2008.11.07 23:45:00
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11. WTB 2 x GTC 570kk - in Timecode Bazaar [original thread]
Accepted need one Egorik Y
- by Egorik O - at 2008.11.07 22:59:00
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12. WTB 2 x GTC 570kk - in Timecode Bazaar [original thread]
Egorik O Egorik Y
- by Egorik O - at 2008.11.07 22:53:00
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13. The Offcial Boost the VargurÖ Thread. - in Test Server Feedback [original thread]
Originally by: Razor Jaxx Originally by: Bellum Eternus The Devs clearly don't want these ships to be the new defacto standard for sniping. Otherwise they'd have increased the grid appropriately to handle 4x long range guns. Fo...
- by Egorik O - at 2007.10.27 19:57:00
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14. Deadspace - in Test Server Feedback [original thread]
Originally by: Incantare If you want PvP in empire go to low sec... If that's not an option for you swap cans with someone to share aggro rights. In low sec I'm very vulnerable on undock. Easy-to-find-easy-to-kill target. I wanna be at...
- by Egorik O - at 2007.10.27 02:00:00
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15. Deadspace - in Test Server Feedback [original thread]
When I accept a mission from my agent, I 'd like to have option to change security status of deadspace, I'm going to. I'd like to make it low sec. If I refuse to do that I should be penalised(less LP, reward etc). I'd like to welcome everybody on...
- by Egorik O - at 2007.10.27 01:40:00
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